Entry #399

2018.03.11 Zazmo Weekly Update - Programming and Tunes

2018-03-11 11:16:01 by DarkTimmy

Hello and welcome back to the latest Zazmo Arcade Pack update!

Game testing and tuning continue

We have a few new things to drop in your lap this week. We are working on the achievements for the game and have an art set for the high score awards to show. Check out the image below. It represents some of the medals we will be awarding for various games and high scores in those games. The idea is to keep a base look and have some sort of tier (or star) system to represent higher and harder achievements. 

I know the whole star thing gets used a lot but it is a really good way to show things progressing. Well, that and trophies. Haha


Game and Development Twitch Streams Continue

Episode 3 of the Clueless Programmer went off this week. Check out Joshua teaching time all about ways to code movement of your characters and objects with the gamepad.  

We cover a lot of interesting (well, to me at least) ways that Zazmo is setup. Joshua walks me through a lot of his thinking as a programmer and overall – I learned something! Haha

Game Development Dev Talks and Game Night

Joshua and I sat down and played some old arcade games, including the ones that inspired the Zazmo arcade (specifically Rip-Off). We explore co-op games to find what is working and why!

Check out Episode 2 and 3 below. Lots of fun laughs and good times.

Episode 2

Episode 3 – playing Cadillacs and Dinosaurs

We find out freaking a BLANKA look alike is in this game!

Ok – more to come and don’t forget we will be coming to the Xbox One too!! YEAH BUDDY!

Thank you again for all your support and talk with you soon. Remember to always – LIVE YOUR DREAMS!


Zazmo Arcade Pack Info Roundup
Twitch Channel -
Monday Thursday Dev Streams at 6pm CST Donley Time Twitch
Steam Early Access Page: http://store.steampowered.com/app/770320/Zazmo_Arcade_Pack
We appreciate your continued support!


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