Welcome back one and all!
So here we are halfway through September and Boss 101 has been jamming along nicely. Check out the SPIFF shot of the Intro Screen below!
Ok – now that you checked that out let’s talk a little about the project shall we?
Core Engine Tech - Well in place as we speak. Most of the upcoming work is (thankfully) related to polish and testing what we already have versus outright creating stuff from scratch. I can't say we are TOTALLY in the clear but I DO feel very good about what I see coming.
Gameplay - this is always being tested and refined. The general motto is "if it's fun, it stays". That was the way the web version of Boss 101 was created and that’s the way the PC/Console version is scoped out. It's REALLY important to make sure YOU enjoy the game. We want you to have fun while blasting bosses as well as have fun hanging out in the Command Center while S.T.E.V.E. and Max chatter away (and also get a visit or three from R.O.B.)
Game modes – there are a few new game modes for Boss 101 over the old Web version. They are intended to give YOU something new and fresh. We’ll introduce them over the next few months but I think can I drop a HINT at one of them. Three words - “ENDLESS BOSS MODE”! How’s THAT SOUND!?!?
Weapons – We spoke about this one before but there are a LOT more weapons in this version. You’re looking at 40 plus weapons and if you add in the properties you get from hats and upgrades that number shoots WAY UP. Again – this is all about giving you a tailor made experience and making Boss 101 YOUR GAME!
Levels – that is the topic of the moment in the Donley Time Foundation Labs. We’re cranking on NEW worlds and NEW adventures for YOU to see and explore. You’re not just chugging around Earth anymore – you’re hopping all over the galaxy looking for Boss 101.
I want to take a moment to also THANK YOU and our other friends and family we’ve made. We appreciate you checking out the blogs and new updates. We’re putting together more news than ever before because we want you to know about the state of the union and be as excited as we are. This game is FUN and we are having a blast making it. We are also HYPED to get it to YOU so you can enjoy it too.
As always – if you have any comments or questions – drop us a line here or at hello @ donleytimefoundation . com (remove spaces)
Best,
-Tim
Boss 101 intro Screen:
Oh, yeah - there's animation TOO! Here's a sample....
Wiesi
Wow, that all sounds pretty impressive! When you say 'we', how many are there of you working on this project?
DarkTimmy
Thanks - there are three of us in total. It's really helping with the workload compared to the web version.